![]() How did other people live and think and dream? I often fell in love with the subjects of my papers. Being nosy is also what drew me to history, a discipline part-empathy, part-imagination. Being nosy is what drew me to the theatre as a young girl: I wanted to know what it was like to be someone else. How do other people live? I want to know. It makes sense I would fall in love with escape rooms I have always been nosy. The constant wave of new discoveries - secret doors revealed, treasures unlocked - leads to a phenomenal adrenaline rush that has made escape rooms one of the fastest-growing entertainment genres across the globe. In an escape room, you can touch everything, open drawers, manipulate objects, give dragons their eggs back, or bribe the pirates to set sail to the forbidden island. I thought that’s where a degree in history could really come into play.Įscape rooms feed our fundamental desire to be nosy. There was no story to speak of, no understanding of how we got locked in a lab, why we needed to solve puzzles in order to escape, or perhaps most troublingly, what happened to turn this man into a zombie. This game provided an added twist in a chained-up zombie who can tag you out of the game. Like many escape rooms, your team of four to eight friends gets “locked” in a room and has to solve puzzles in order to “earn your escape” (safety note: you’re never actually locked in). The game was Trapped in a Room with a Zombie, one of the earliest escape rooms in the United States. ![]() When we escaped with seven seconds to spare, I knew what I wanted to do with my life. Locked in a 10×10 cubicle in the basement of an office building, a zombie on a chain chased me while my friends solved puzzles to get us out. All photos credited to Strange Bird Immersive. The “historic” Houdini mantel, built by the Strange Bird team, contains magical secrets. ![]() Cooper) lights the way for guests to enter her séance parlor.
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